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Storyline Part 1 | Storyline Part 2 | Storyline Part 3 | The Rules | Rules of War
Materials Guide
Land
Land is where your people live and work.
People don't like to be crowded, so if you have too many people for the amount
of land you have, your people's morale will fall.Food
Food is used to feed your people and keep them alive. If your
people run out of food they will starve. Food is also needed by
your military. If they don't get fed they lose readiness and
eventually abandon your army in droves.Gold
Gold is a basic unit of currency. While you don't need to pay your
people to work for you, your military does need to get paid. Various
other projects will require gold to complete.Peasants
These are your handy, dandy, all purpose people. Peasants may be
assigned to various professions to work for you. How well treated
and happy they are is completely up to you. For the purposes of AoC
Peasants are ageless, sexless and generally happy.Morale
This is a general measure of how happy your people are. If it
drops below about 25% you risk a revolt which will end your game.
On the other hand, happy workers will work harder and produce
more.Wood
Cut from trees in the forest, wood is a strong lightweight building
material, used in many buildings. Wood can be produced by woodsmen.
Your woodsmen also act as foresters, sustaining your woodland by
constantly replanting new trees. No matter how many trees they cut
down, you will not run out.Stone
A very heavy, very strong substance cut from the ground. Stones are
used in larger and sturdier buildings. Stone can be gathered by
quarrymen once you've built a quarry.Cloth
Cloth is an all purpose lightweight material, used for sails on
ships, to decorate buildings and to make clothing. Cloth can be made
by weavers once you've built a textile mill.Ore
Ore is an unrefined form of metal, which is mined from the earth.
It is used to make weapons and armour (and gold). Ore can be mined
by miners once you've built a mine.Mana
An unrefined form of magical energy used for various tasks, mainly
building and feeding magical armies. Mana is produced by your land,
gathered at mana batteries and is increased by the windmill. In an
emergency you can employ shamen to transform food into mana.Runes
A refined form of magical energy. Runes are used in all spells and
to feed some magical units and make some buildings. Runes are made
from a runist once you've built a runery.Weapons
Used by your troops to hurt others, weapons are the tools of a
warlord. Weapons are usually used to train(hire or upgrade) troops
with a high offensive capability. Weapons are made by weaponsmiths
once you've built an armoury. Some races get weaponsmiths from other
buildings.Armour
Used by your troops to stay alive, armour is the tool of the
defensive. Armour is most commonly used to train( or upgrade) units with a high
defensive value. Armour is made by armourers once you've built a
blacksmith.Views
Each View produced by your seers allows you to look at one acre of another
empires land, so to "secretly spy" on them you need one view for each acre
they currently possess. You will be able to see how their peasants are
allocated, their current military, their current spells, their siege
defenses OR their currently completed buildings and walls in each viewing
attempt.Networth
Networth is just a general measure of how strong your nation is.
It's calculated by totalling up all your resources/military/people/research/completed buildings/land. Generally speaking higher networth means a stronger
kingdomHorses
In some new version of the game, Horses will be introduced as a new resource
used to make mounted military units, initially cavalry, and paladins. Some
advanced units like dragons and wyverns might need to eat horses...More guides
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